Challenge
Turn flat portfolios into navigable 3D worlds without asking artists to touch code, while keeping WebGL performant on every device.
Case Study
One engine, infinite rooms — an immersive gallery OS I design and build as my flagship personal product.
Role: Founder / Creative Technologist / Full-Stack
Turn flat portfolios into navigable 3D worlds without asking artists to touch code, while keeping WebGL performant on every device.